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A group of veterans left WB Games, To establish your own studio and publisher – Fortis. The team already consists of a hundred employees who will deal with significant social projects in the field of interactive entertainment.

Among the founders are the following persons:

Stephen Chang (Steven Chiang) – held leadership positions in WB Games, Electronic Arts And Zynga. Will become the president of a brand new studio.

Sean Fost (Shawn Foust)-former vice president WB Games. IN Fortis will fulfill the duties of the executive director.

Kelvin Lau is a former lead game designer in a number of games, and now the director of products.

The founders believe that social kingdom-casino-online.co.uk online projects can be more positive and significant. Games are able to become the main form of social entertainment. "Task Fortis – To create meaningful, deeply social worlds for different platforms and genres, as well as help to build significant relationships and healthy communities with the help of games ", – He told Stephen Chang. Thus, the team expects to make a new generation of games-services.

Fortis Belongs to the developer Las Vegas Sands Corporation. The owners believe that digital entertainment is the most affordable environment in which people have fun and enjoy. Therefore, the maternal company is ready to invest significant amounts in the studio so that it becomes an important player in the market.

March 2, 2022 Resident Evil 2, 3 and 7 will receive non -stationary versions for PS5, Xbox Series and PC

March 2, 2022 Fortnite will be added to Assassin’s Creed Skin

The best comments

Of course, I do not mind the games of services, but I don’t like that lately almost every week the news that the new studio began to develop an innovative game service.

Game Service is a game in which a person will play hundreds of hours for many years. But if these games are more than the time that players can spend on them? What will happen then? Then most of these games will simply die. But these same developers could quit the forces to create an innovative single game that will definitely find its audience and will remain in the memory of players for many years, and maybe for decades.

I don’t understand this and it scares me.

We don’t need them

I don’t understand this and it scares me.

It’s okay, the main boom for games-services has already passed and most companies realized that this is a very unknown venture that is extremely rarely shooting. Others just like to look at someone else’s wallet a pair of individuals, forgetting to look at the feet where a bunch of other people’s rakes are already scattered, which have already been pretty similar. Marvel Angers and the anthem (not even remembered the name) will not let them lie.